The intro is a work in progress right now and here is a small sneakpic from it 😉
New sci-fi level is… almost done! The “code name” for this level is synth 😉
I’ve started a comic strip. I am planning to draw each week a new short comic strip. It’s based on the character from my game and for now it’s called Hit and crash. The main purpose of this comic is to show and try tones of ideas that are being collected in my head… my musichead 😉 It’s hard to define exactly the main topics of this comic strip, but I guess you can see a lot about music of different genres, usually heavy and noisy ones, and different kinds of frustrations that we have to experience in our modern age.
I’ve recently started to work on a new game, which for now calls Hit. I started to build it in Unity3D, but later switched to Stencyl again. I guess Stencyl is easier for prototyping, at least for me. I am planning to use some monetisation and make it overall more complex than HeadlessD (my first game I build as a spear time project).
New gameplay with updated graphics and features. Here you can see that you can use some boosters to protect yourself from heavy objects and to crash more items. You can also collect some rare items an get some rewards for them.