Hi! My name is Pavel (or Paul). I am a Game Artist.
I live and work in Vienna, Austria. I was born in Moscow, Russia and graduated from Moscow State University of Printing Arts in 2002, qualified as a professional Publishing Illustrator. In 2009 I was awarded PhD degree in Arts by VNIITE (Russian Scientific Research Institute of Technical Aesthetics). In 2017-2018 I worked as Art Director at Sunfox Games. Since 2017 I’ve been working on my spare-time project Hit and crash, which includes casual game, comic strip and many more. In 2016 I published my first spare-time solo project casual dungeon crawler for iOs HeadlessD. In 2014-2017 I worked as Lead Artist at Sproing in Vienna, Austria. In 2013 I worked as Concept Artist at Wooga, Berlin, Germany. I’ve been working as a freelance Illustrator for game and book publishing companies over the last couple of years. Since mid 2008 to 2010, I worked as a Cover Artist in computer game developing and publishing company Akella. In 2007-2008 I developed concept-art for Russian on-line games. From 2002 to 2007 I worked as a Graphics Designer. All my published works were created with Adobe Photoshop, Autodesk Maya, ZBrush or similar software and Wacom digital tablet. I am always open for exciting challenges and opportunities.
In my daily work I use the following software
My skills are based on experience and formal training and include
Concept Art 2D Art Key Art Illustration Comic Art Character Design UI Design Usability UI Effects Video Editing Matte Paintings Environment Design 3D Modeling UV Mapping Texturing Animation Storyboard Art Guidance Art Direction Graphic Design Lettering Prototyping Scrum Unity